Under Oasine: Chapter Two Synopsis

NO ONE WAS MORE SURPRISED than I to have finished the second chapter of my novel[1], nor when the characters hijacked the plot (at about the 0.23 mark. Stephen King said that was going to happen eventually). Thus, in all its synoptic glory[2]:

In our previous chapter, our three heroes (one reluctant), in their quaint craft the Deeper, tumbled deep into the oasis of Fint to surface only the Hydrator knows where. Are they lost, or is their hometown, or…?

After a brief discussion, Twiz and Ij take the Deeper’s small-boat (and a variety of weapons) for a closer look at their new surroundings while Hapler putters with the quaint craft’s gomaker: a complex assembly of pith and vegetative muscle, now damaged from the Deeper’s tumble.

Twiz and Ij soon discover that, wherever they are, at least they won’t starve. Fish are plentiful within the oasis lagoon, and fruit from its overhanging palm trees; but these are as unfamiliar to the explorers as the songs of afternoon insects. Ij is so taken by a clump of flowers that he doesn’t notice the beast until it leaps on him. A quick struggle, some deft spear-work by Twiz, and the sharp spindly thing lies dead.

Meanwhile, Hapler has troubleshot the damage and is heartened to see that it’s minimal. He is about to effect repairs when a banging on the hull draws his attention: Twiz, with the delirious form of Ij. The two lash their stricken companion into his hammock, then medicate him into sleep.

After a fitful dinner, Twiz and Hapler divide the night between them. Nothing happens during Twiz’ watch (beyond some intense apprehension and self-castigation); Hapler is just beginning to enjoy the strange insect-song when he notices a ring of eyes all around the Deeper. The eyes belong to slender grey-green figures — about a dozen of them — who swarm over the craft and subdue its astonished occupants.

Tune in next time (say, another 5,000 words) for the next thrilling chapter of Under Oasine!

[1] “My novel” (I love saying that; insert Peewee Herman giggle) is called “Under Oasine.” It’s set in an otherwise desert world, and everything I blog about it is tagged, well, http://metaphorager.net/tag/under-oasine/.

[2] Sorry, that’s all you get ’til the whole thing is done. (See http://metaphorager.net/under-oasine-synopsis1/, second paragraph.)

4:20 Torah (not what you think)

France Street Torah Study
Saturday, May 15, 2010 – 10 am to noonish
Home of Neal and Ann (707.933.9430 for directions)
Parsha Bamidbar: Numbers 1:1-4:20; Haftorah Hosea 2:1-22

THIS SHABBAT, AT LEAST IN Sonoma, at least on France Street, brings us a bit of a pickle — really more of a relish plate.

Our weekly Torah portion is Bamidbar, the beginning of Numbers: four chapters and twenty verses full of marching orders, duty rosters and difficult-to-pronounce names. While I am the last person in the world to grouse about our holy Torah, I will admit that some bits are more challenging than others to interpret with apparent relevance to our lives. (Leviticus, say.)

Since this will be the Shabbat before Shavuot (see announcement below), our textual choices include the Book of Ruth (traditionally read /on/ Shavuot) and Pirke Avot (a collection of rabbinical proverbs read on the Shabbat afternoons between Pesach and Shavuot; some say Pesach and Rosh Hashanah). We can study these instead of or in addition to Bamidbar (and either speed-reading or synopsizing the latter).

Come to Torah study. And exercise your power of choice.

Shabbat shalom,

Neal

Frank Frazetta, RIP

Frank Frazetta 1928-2010

IF YOU GEEKLY ADOLESCED IN the 1970s, his illustrations danced through your dreams, between your headphones and into your all-night D&D sessions. His is the pen that transported us to immortal Barsoom and summoned Conan with his blood-dark legions; whose ink-wet brush splashed with light and weird shadow barbarian, cowboy, and demon prince alike; whose voluptuous Vampirella idiom was often copied, occasionally parodied, never equaled.

Frank Frazetta: February 9, 1928 – May 10, 2010. Thank you, sir, for bringing us wonders.

Pithyism #5

ART: MANIFESTED HUMAN INTENTION.

(Sparked by one of those endless arguments over the meaning of “art,” this definition should cover everything from Andy Goldsworthy and the Long Now people to the cup of coffee you made this morning — and the tune you hummed while making it.)

Lunar Update: Back to the Redrawing Board

LAST OCTOBER, I POSTED “A Proposal for the Moon of Earth” — “a suitable solar-powered visual display in the lunar crater Tycho, for the purpose of looping Stanley Kubrick’s 1968 film ‘2001: A space odyssey.'” The original idea visualized a miles-wide JumboTron that could be seen through a backyard telescope (say, the 90mm Maksutov-Cassegrain in my living room). The seemingly impossible logistics didn’t bother me — after all, it’s Only An Idea, and one for which I’m offering a spurious and very large reward to anyone who can complete it. I put out some feelers, made appropriate noises on appropriate websites, and figured we’d all have a good laugh and go on to the next thing.

Then I heard about the IPN Project, whose goal is “to define the architecture and protocols necessary to permit interoperation of the Internet resident on Earth with other remotely located internets resident on other planets or spacecraft in transit.” And it occurred to me that APftMoE might actually be possible: not by building a giant video display, but a smaller one — oh, say, large enough to fit inside a full-size monolith model and produce an image sharp enough to be transmitted to Earth by a moon-based webcam (see Fig. 1).

Fig. 1: TVA-1

Thus, and from this moment on, APftMoE is no longer dedicated to building a giant video display — we are now dedicated to building a rocket which will deliver and deploy the “TVA-1” module consisting of a power source, webcam, transmitter and monolith with embedded HD display. This should give us a great view of the crater rim in the background, prove less costly of both time and money, and make it more feasible and attractive to potential backers and/or sweat-equititians.

I’ll make a few phone calls. Meanwhile, stay tuned to http://metaphorager.net/lunar-enterprise/ for updates!

Nutshell Rabbinics

“HERE’S HOW THE TORAH WORKS, at least from a classical perspective: What’s important, really important, is not just the text — it’s your relationship to the text. Which means you get to say what Torah means, but within parameters as defined by your understanding of the Torah as a whole. People who’ve been studying it longer than you have will then either say ‘Good job!’ or ‘What were you thinking?'”

(From a conversation, this represents my understanding to date of the Jewish understanding of Torah practicum. I naturally invite those who know more than I to comment and correct as needed — with thanks.)

5 Thoughts: DS9 Reruns

1. SATURDAY NIGHT, STARBASE 33 MINYAN (Ann‘s and my official Couch Potato Lodge) commenced to go where two geeks had lately gone before: the entire seven-season, 149-episode run of Star Trek: Deep Space Nine. We first encountered this most operatic of the Trek offerings less than a year ago, about a day after discovering them through a popular online DVD service[1]; despite being raised on the original and animated series and enthralled by the Next Generation, I/we missed most of DS9 after its premiere back in 1993. Seeing it once through only made us want to see it again — the word “operatic” accurately describes DS9’s scope and themes, and this time ’round we also wanted to pay attention to the detail.

2. Chief among these is the amazing amount of character development: something which the first two series lacked, but without which DS9 wouldn’t be DS9. It’s set on a space station on the edge of civilization, so that unlike TOS/TNG the main characters have to deal with each week’s problems instead of fleeing them at warp speed. (Just like life, at least for those with the courage to live it.) Complex characters call for able actors, and DS9’s ensemble are all Shakespeare veterans of one or another stripe. We don’t have many rules here at Starbase 33[2], but chief among them[3] is that suspension of disbelief doesn’t just happen — even for a well-grounded universe like Star Trek‘s.

3. Apparently, the show’s religious elements — primarily the development and applications of Bajoran theology — honked off a number of otherwise fans. For myself and Ann, the religious elements are some of the most appealing in that they deal with the day-to-day life of “the faithful” without recourse to stereotype (TNG did this when they made Worf a sort of Klingon ba’al teshuvah: he’d been raised by humans and had to learn for himself what it meant to be Klingon). Such characterizations are few and far between (although I’m writing some m’self); religious folks are usually fanatics, and while DS9 has plenty of those (especially among the Bajorans and the Jem’Hadar) the writers are careful not to make that the main aspect[4].

4. One thing that did bother me is the heavy use of homage/derivative stories, especially in the later seasons. We seem to have reached a culutral point where recycled injokery stands in place of creativity. I imagine part of that is due to the intense pressure under which weekly television productions operate, but as a viewer, it just makes me wonder what better line / funnier gag / more interesting effect might have been. In SFnal productions, and DS9 in particular, such homage is hard to spot without the encyclopedic knowledge most fen carry like a business card. Much of DS9’s humor derives from same, in fact — but you don’t need that to enjoy the series.

5. Two must-have, double-bag websites will greatly enhance your viewing experience: Memory Alpha (http://memory-alpha.org) is the online Talmud of all things Star Trek (try this random page if you don’t believe me); Jammer’s Reviews (http://www.jammersreviews.com/st-ds9/s1/) cover TOS, TNG, DS9, VOY, ENT and all 11 feature films (if you count Star Trek V). They’re great to read after a strenuous evening’s sedentation.

NOTES:
[1] Name withheld to encourage custom at your local DVD shop.
[2] Three axioms: a) Good science fiction is about ideas. b) Great science fiction is about characters. c) The best science fiction is about the human condition.
[3] Our Prime Directive: If it’s well-written, -directed and -acted, we don’t care what it’s about.
[4] For more on the links between religion and science fiction, see http://metaphorager.net/posse-commentatus/.